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Playing with the past : digital games and the simulation of history / edited by Matthew Wilhelm Kapell and Andrew B.R. Elliott. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: London ; New York : Bloomsbury Academic, 2013
Availability: Items available for loan: Electronic publication (1).
Breaking into the game industry : advice for a successful career from those who have done it / Brenda Brathwaite, Ian Schreiber. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialised;
Publication details: Boston, Mass. : Course Technology Cengage Learning, c2012
Availability: Items available for loan: Paul Hamlyn Library (3)Location, call number: Floor 3 794.81526 BRA, ...
First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan. by
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Mass. ; London : MIT, 2006
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 794.8 FIR.
Cooperative gaming : diversity in the games industry and how to cultivate inclusion / Alayna M. Cole, Jessica Zammit. by Series: ERROR
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, 2020
Availability: Items available for loan: Paul Hamlyn Library (2)Location, call number: Floor 1 338.477948 COL, ...
High score expanded : the illustrated history of electronic games / Rusel DeMaria. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialised;
Publisher: Boca Raton : CRC Press, 2018
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 794.8 DEM.
Narrative as virtual reality 2 : revisiting immersion and interactivity in literature and electronic media / Marie-Laure Ryan. by
Edition: 2nd edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Baltimore : Johns Hopkins University Press, 2015
Other title:
  • Narrative as virtual reality two : revisiting immersion and interactivity in literature and electronic media
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 1 028.9 RYA.
Developing creative content for games / Greg Johnson. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialised;
Publisher: Boca Raton : CRC Press, [2019]Copyright date: ©2019
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 794.8 JOH.
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