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A theory of fun for game design / by Raph Koster. by
Edition: 2nd edition.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction ; Audience: Specialized;
Publisher: Sebastopol, CA : O'Reilly, [2014]
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Availability: Items available for loan: Electronic publication (1).
A theory of fun for game design / by Raph Koster. by
Edition: 2nd edition.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Sebastopol, CA : O'Reilly, [2014]Copyright date: ©2014
Availability: Items available for loan: Paul Hamlyn Library (2)Location, call number: Floor 3 794.8 KOS, ...
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