Drawing basics and video game art : classic to cutting-edge art techniques for winning video game design / Chris Solarski ; foreword by Tristan Donovan.
Material type: TextPublisher: New York : Watson-Guptill, [2012]Copyright date: ©2012Description: 240 pages : illustrations (black and white, and colour) ; 26 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780823098477 (pbk.) :; 9780823098484 (ebook) :Subject(s): Computer games -- Design | Video games -- Design | Art -- Technique | Hobbies and Games | Hobbies and GamesDDC classification: 794.8'1536 Summary: This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. The book demonstrates how fine art principles like drawing skills, anatomy, values, and lighting and colour all apply to the creation of artwork for video games.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.8 SOL (Browse shelf(Opens below)) | Available | 06577040 |
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Includes bibliographical references, filmography and index.
This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. The book demonstrates how fine art principles like drawing skills, anatomy, values, and lighting and colour all apply to the creation of artwork for video games.
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