Game writing : narrative skills for videogames /

Bateman, Chris.

Game writing : narrative skills for videogames / Chris Bateman. - 2nd edition. - 1 online resource (457 pages)

Intro -- Title Page -- Copyright Page -- Contents -- About the Authors -- Preface -- Acknowledgments -- Chapter 1: Introduction to Game Narrative -- Chapter 2: The Basics of Narrative -- Chapter 3: Writing for Games -- Chapter 4: Nonlinear Game Narrative -- Chapter 5: Keeping the Player on Track -- Chapter 6: Game Characters -- Chapter 7: Cut Scenes and Scripted Events -- Chapter 8: Writing Comedy for Videogames -- Chapter 9: Writing for Licenses -- Chapter 10: The Needs of the Audience -- Chapter 11: Beware of the Localization -- Chapter 12: Adding MagicThe Voice Actors -- Chapter 13: Interchangeable Dialogue Content -- Chapter 14: Dialogue Engines -- Chapter 15: Massively Multiplayer Storytelling -- Chapter 16: The Tales Cities Tell -- Chapter 17: Interactive Script Formats -- Chapter 18: The Avatar and the Player's Mask -- Glossary -- References -- Index.

9781501348990

794.8