Design and implementation of educational games : theoretical and practical perspectives /

Design and implementation of educational games : theoretical and practical perspectives / Pavel Zemliansky, Diane Wilcox, [editors]. - xxvii, 512 p. : ill.

"Premier reference source."--Cover.

Includes bibliographical references and index.

"This book will give readers a solid understanding of issues in educational game design and deployment in the classroom"--Provided by publisher. Design and Implementation of Educational Games: Theoretical and Practical Perspectives researches how to meet this need by effectively engaging the learner while keeping learning integral and still creating an enjoyable experience for the user. The necessity for a balance between the art and science of game design cannot be overstated, and this book presents an impressive selection of studies and analysis performed to illustrate how game components can work in concert to facilitate learning. As technology driven games become increasingly prevalent, the principles discussed, studied and demonstrated in this reference form a necessary compendium for game designers, educators, and researchers alike.




Electronic reproduction.
Askews and Holts.
Mode of access: World Wide Web.

9781615207824 (ebook)


Educational games--Design and construction.
Simulation games in education--Design and construction.
Computers and IT
Computer games design
Graphical & digital media applications