An architectural approach to level design /
Totten, Christopher W.,
An architectural approach to level design / Christopher W. Totten. - xxxiv, 433 pages, 2 unnumbered pages of plates : illustrations (black and white, and colour) ; 24 cm
Includes bibliographical references and index.
Written by a game developer and professor trained in architecture, this title integrates architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals.
Specialized.
9781466585416 (pbk.) : £38.99
Level design (Computer science)
Software architecture.
Computers and IT.
Computers and IT.
005.1'2
An architectural approach to level design / Christopher W. Totten. - xxxiv, 433 pages, 2 unnumbered pages of plates : illustrations (black and white, and colour) ; 24 cm
Includes bibliographical references and index.
Written by a game developer and professor trained in architecture, this title integrates architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals.
Specialized.
9781466585416 (pbk.) : £38.99
Level design (Computer science)
Software architecture.
Computers and IT.
Computers and IT.
005.1'2