000 01281nam a2200397 i 4500
001 709099
005 20210719183606.0
008 190125t20182018maua f b 001|0|eng|d
020 _a9780262039031 (hbk.) :
_c£16.99
035 _a(StDuBDS)9780262039031
040 _aStDuBDS
_beng
_cStDuBDS
_erda
072 7 _aHOB
_2eflch
072 7 _aHOB
_2ukslc
082 0 4 _a794.8
_223
100 1 _aTogelius, Julian,
_eauthor.
245 1 0 _aPlaying smart :
_bon games, intelligence and artificial intelligence /
_cJulian Togelius.
264 1 _aCambridge, Massachusetts :
_bThe MIT Press,
_c[2018]
264 4 _c©2018
300 _axvii, 168 pages :
_billustrations (black and white) ;
_c21 cm.
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aPlayful thinking
504 _aIncludes bibliographical references and index.
521 _aSpecialized.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aVideo games
_xDesign.
650 0 _aIntellect.
650 0 _aThought and thinking.
650 0 _aArtificial intelligence.
650 7 _aHobbies and Games.
_2eflch
650 7 _aHobbies and Games.
_2ukslc
830 0 _aPlayful thinking.
942 _n0
999 _c56189
_d56189