000 02608nam a2200517 i 4500
001 707514
005 20230217150519.0
007 cr||||||||||||
008 190205s2019 enka fs 000|0|eng|d
020 _a9781501332944 (ebook)
035 _a(StDuBDS)AH36174063
040 _aStDuBDS
_beng
_cStDuBDS
_dStDuBDSZ
_erda
_dUkPrAHLS
_dUkLoUWL
072 7 _aHOB
_2ukslc
072 7 _aWDM
_2bicssc
072 7 _aUGG
_2bicssc
072 7 _aUGN
_2bicssc
072 7 _aABA
_2bicssc
072 7 _aJFD
_2bicssc
072 7 _aWDM
_2thema
072 7 _aUGG
_2thema
072 7 _aUGN
_2thema
072 7 _aABA
_2thema
072 7 _aJBCT
_2thema
100 1 _aFuchs, Mathias,
_eauthor.
245 1 0 _aPhantasmal spaces :
_barchetypical venues in computer games /
_cMathias Fuchs.
264 1 _aLondon :
_bBloomsbury Academic,
_c2019.
300 _a176 pages :
_billustrations (black and white)
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
366 _b20190613
520 8 _aRecognizable, recurring spatial settings in video games serve not only as points of reference and signposts for orientation, but also as implicit sources of content. These spatial archetypes denote more than real-world objects or settings: they suggest and bring forward emotional states, historical context, atmospheric "attunement," in the words of Massumi, and aesthetic programs that go beyond plain semiotic reference. In each chapter, Mathias Fuchs brings to the fore an archetype commonly found in old and new digital games: The Ruin, The Cave, The Cloud, The Portal, The Road, The Forest, and The Island are each analysed at length, through the perspectives of aesthetics, games technology, psychoanalysis, and intertextuality. Gridding these seven tropes together with these four analytical lenses provides the reader with a systematic framework to understand the various complex considerations at play in evocative game design.
530 _aAlso available in printed form ISBN 9781501332920
533 _aElectronic reproduction.
_cAskews and Holts.
_nMode of access: World Wide Web.
650 1 0 _avideo games.
650 7 _aHobbies and Games.
_2ukslc
650 7 _aIndoor games
_2thema
650 7 _aComputer games design
_2thema
650 7 _aDigital animation
_2thema
650 7 _aTheory of art
_2thema
650 7 _aMedia studies
_2thema
655 7 _2lcsh
856 4 0 _uhttp://www.vlebooks.com/vleweb/product/openreader?id=WestLondon&isbn=9781501332944
_zclick to view 400 credits
942 _n0
_2ddc
999 _c55146
_d55146