000 01370nam a2200349 i 4500
001 680050
005 20210719165125.0
008 131118s2014 maua f 001 0 eng|d
020 _a9780262026642 (hbk.) :
_c£20.95
035 _a(StDuBDS)9780262026642
040 _aStDuBDS
_cStDuBDS
_erda
072 7 _aMUS
_2eflch
072 7 _aMUS
_2ukslc
082 0 4 _a781.5'4
_223
100 1 _aPhillips, Winifred,
_eauthor.
245 1 2 _aA composer's guide to game music /
_cWinifred Phillips.
264 1 _aCambridge, Massachusetts :
_bThe MIT Press,
_c[2014]
264 4 _c©2014
300 _avi, 275 pages :
_billustrations (black and white) ;
_c24 cm
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references and index.
520 8 _aThis title offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
521 _aSpecialized.
650 0 _aVideo game music
_xInstruction and study.
650 0 _aComputer game music
_xInstruction and study.
650 7 _aMusic.
_2eflch
650 7 _aMusic.
_2ukslc
942 _n0
999 _c37029
_d37029