000 01113nam a2200253 a 4500
001 586059
005 20210719155030.0
008 080523s2008 ne ac 001 0 eng|d
020 _a9780123744470 (pbk.) :
_c£25.99
020 _a0123744474 (pbk.) :
_c£25.99
035 _a()0123744474
040 _aStDuBDS
_cStDuBDS
_dUkLoUWL
082 0 4 _a794.8'1526
_222
100 1 _aIsbister, Katherine,
_d1969-
245 1 0 _aGame usability :
_badvice from the experts for advancing the player experience /
_cKatherine Isbister, Noah Schaffer.
260 _aBoca Raton ;
_aLondon :
_bCRC Press,
_cc2008.
300 _ax, 388 p. :
_bill., ports. ;
_c24 cm.
500 _aIncludes index.
520 8 _aThis text gives game designers a better understanding of how player characteristics impact usability strategy, and offers specific methods and measures to employ in game usability practice. It also includes practical advice on how to include usability in already tight development timelines.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
700 1 _aSchaffer, Noah.
942 _n0
999 _c26322
_d26322