000 01029nam a22002537a 4500
001 575227
005 20231004110517.0
008 070307s2007 xxua f 001 0 eng d
020 _a9781590596173
020 _a159059617X
035 _a(Uk)014097188
035 _a(OCoLC)149648986
040 _aBTCTA
_cBTCTA
_dBAKER
_dYDXCP
_dUAB
_dUk
_dUK-LoTVU
100 1 _aGreenberg, Ira.
245 1 0 _aProcessing :
_bcreative coding and computational art /
_cIra Greenberg
260 _aBerkeley, CA :
_bFriends of Ed, an Apress Company,
_c2007.
300 _axxx, 810 p. :
_bill. (b&w) ;
_c24 cm.
504 _aIncludes index.
520 8 _aThe author instructs the reader on how to create computer art through using: code art, visualizations and interactive applications. 2D and 3D animation coding, pixel-level imaging, motion effects and physics simulations are all explained. Many examples of coding sequences are given.
650 0 _aComputer art.
650 0 _aComputer drawing.
650 0 _aComputer graphics.
942 _n0
999 _c24644
_d24644