000 | 01029nam a22002537a 4500 | ||
---|---|---|---|
001 | 575227 | ||
005 | 20231004110517.0 | ||
008 | 070307s2007 xxua f 001 0 eng d | ||
020 | _a9781590596173 | ||
020 | _a159059617X | ||
035 | _a(Uk)014097188 | ||
035 | _a(OCoLC)149648986 | ||
040 |
_aBTCTA _cBTCTA _dBAKER _dYDXCP _dUAB _dUk _dUK-LoTVU |
||
100 | 1 | _aGreenberg, Ira. | |
245 | 1 | 0 |
_aProcessing : _bcreative coding and computational art / _cIra Greenberg |
260 |
_aBerkeley, CA : _bFriends of Ed, an Apress Company, _c2007. |
||
300 |
_axxx, 810 p. : _bill. (b&w) ; _c24 cm. |
||
504 | _aIncludes index. | ||
520 | 8 | _aThe author instructs the reader on how to create computer art through using: code art, visualizations and interactive applications. 2D and 3D animation coding, pixel-level imaging, motion effects and physics simulations are all explained. Many examples of coding sequences are given. | |
650 | 0 | _aComputer art. | |
650 | 0 | _aComputer drawing. | |
650 | 0 | _aComputer graphics. | |
942 | _n0 | ||
999 |
_c24644 _d24644 |