000 | 01048cam a2200289 a 4500 | ||
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001 | 524793 | ||
005 | 20230417180056.0 | ||
008 | 051223s2006 uika 001 0 en || | ||
020 |
_a0321269675 _c0.00 |
||
035 | _a(UK-LoTVU)0321269675 | ||
040 |
_aStDuBDS _dUK-NcNUL |
||
082 | 0 |
_a005.1'17 _222 |
|
100 | 1 | _aStevens, Perdita. | |
245 | 1 | 0 |
_aUsing UML : _bsoftware engineering with objects and components / _cPerdita Stevens with Rob Pooley. |
250 | _a2nd edition. | ||
260 |
_aHarlow : _bAddison-Wesley, _c2006. |
||
300 |
_axxi, 248 p. : _bill. ; _c24 cm. |
||
366 |
_b20051223 _cIP _kxxk |
||
490 | _aThe Addison-Wesley object technology series | ||
500 | _aPrevious ed.: 2000. | ||
500 | _aIncludes index. | ||
504 | _aBibliography: p. 241-243. | ||
520 | _aUpdated to cover UML 2.0, this student textbook provides a practical understanding of software design and development using UML. Case studies are used to illustrate good practice. | ||
650 | 0 | _aUML (Computer science) | |
700 | 1 | _aPooley, R. J. | |
942 | _n0 | ||
999 |
_c20360 _d20360 |