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Music for new media : composing for videogames, Web sites, presentations, and other interactive media / by Paul Hoffert ; edited by Jonathan Feist ; interior photos by Brenda Hoffert ; illustrations by Paul Hoffert. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, Mass. : Berklee, c2007
Availability: Items available for loan: Paul Hamlyn Library (2)Location, call number: Floor 3 781.34 HOF, ...
The game music handbook : a practical guide to crafting an unforgettable musical soundscape / Noah Kellman. by Series: Oxford scholarship online
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York, NY : Oxford University Press, 2021
Online resources:
Availability: Items available for loan: Electronic publication (1).
MSMI : music, sound and the moving image; Volume 11, Issue 1
Material type: Continuing resource Continuing resource; Format: print ; Type of continuing resource: periodical
Publisher: Liverpool : Liverpool University Press.
Other title:
  • Music, sound and the moving image.
Availability: Items available for reference: Paul Hamlyn Library: Not for loan (1).
The game music handbook : a practical guide to crafting an unforgettable musical soundscape / Noah Kellman ; with foreword by Disasterpeace. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York, New York : Oxford University Press, [2020]Copyright date: 2020
Online resources:
Availability: Items available for loan: Electronic publication (1).
A composer's guide to game music / Winifred Phillips. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: ©2014
Availability: Items available for loan: Paul Hamlyn Library (5)Location, call number: Floor 3 781.54 PHI, ...
Sound Design in Computergames : mog̲liche gemeinsamkeiten und unterschiede von Sound Design in film und games / Stefan Lechner. by Series: Reihe Humanwissenschaften
Material type: Text Text; Format: print ; Literary form: Not fiction
Language: German, English Publisher: Saarbrucken : Akademikerverlag, [2015]
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 781.54 LEC.
The Oxford handbook of interactive audio / edited by Karen Collins, Bill Kapralos, and Holly Tessler. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: New York : Oxford University Press, 2014Copyright date: ©2014
Other title:
  • Handbook of interactive audio
  • Interactive audio
Availability: Items available for loan: Paul Hamlyn Library (3)Location, call number: Floor 1 006.7 OXF, ... Not available: Paul Hamlyn Library: On loan (1).
Writing music for games : expert advice, made easy / David Newman, Robert Johnson ; foreword by Ronan Macdonald. by Series: Everyday guides made easy
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: London : Flame Tree Publishing, 2016
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 794.8 NEW.
From Pac-Man to pop music : interactive audio in games and new media / edited by Karen Collins. by Series: Ashgate popular and folk music series
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Aldershot : Ashgate, c2008
Availability: Items available for loan: Paul Hamlyn Library (2)Location, call number: Floor 3 781.54 COL, ...
The game audio strategy guide : a practical course / Gina Zdanowicz, Spencer Bambrick. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: London : Routledge, 2019
Availability: Items available for loan: Paul Hamlyn Library (1)Location, call number: Floor 3 794.8165 ZDA.
The game audio tutorial : a practical guide to creating and implementing sound and music for interactive games / Richard Stevens, Dave Roybould. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Burlington, MA : Focal Press/Elesevier, 2011
Online resources:
Availability: Items available for loan: Electronic publication (1).
Game audio programming : principles and practices / edited by Guy Somberg. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boca Raton : Taylor & Francis, CRC Press, [2017]Copyright date: ©2017
Online resources:
Availability: Items available for loan: Electronic publication (1).
Game audio implementation : a practical guide to using the unreal engine / Richard Stevens and Dave Raybould. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Boca Raton : CRC Press, [2016]Copyright date: ©2016
Availability: Items available for loan: Paul Hamlyn Library (2)Location, call number: Floor 3 794.8165 STE, ...
Game audio programming : principles and practices / edited by Guy Somberg. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, [2017]Copyright date: ©2017
Availability: Items available for loan: Paul Hamlyn Library (3)Location, call number: Floor 3 794.81525 GAM, ...
A composer's guide to game music / Winifred Phillips. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction ; Audience: Specialized;
Publisher: Cambridge, Massachusetts : The MIT Press, [2014]
Online resources:
Availability: Items available for loan: Electronic publication (1).
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