Deep learning in gaming and animations : principles and applications / edited by Vikas Chaudhary, Moolchand Sharma, Prerna Sharma and Deevyankar Agarwal.
Material type: TextSeries: Explainable AI (XAI) for engineering applicationsPublisher: Boca Raton : CRC Press, 2021Description: 1 volume : illustrations (black and white) ; 24 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9781032126098 (hbk.) :Subject(s): Object-oriented programming (Computer science) | Artificial intelligenceDDC classification: 005.117Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 1 | 005.117 DEE (Browse shelf(Opens below)) | Available | 06839959 |
Total reservations: 0
Includes bibliographical references and index.
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