Interactive stories and video game art : a storytelling framework for game design /
Chris Solarski.
- xxvii, 192 pages : illustrations (black and white, and colour) ; 24 cm
"An A.K. Peters book."
Includes bibliographical references and index.
The success of storytelling in games depends on the entire development team - game designers, artists, writers, programmers and musicians, etc. - working harmoniously together towards a singular artistic vision. This book defines a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon.