Game feel : a game designer's guide to virtual sensation /
Steve Swink.
- Amsterdam ; London : Morgan Kaufmann, c2009.
- xvii, 358 p. : ill. ; 24 cm.
- Morgan Kaufmann game design books .
Includes index.
'Game Feel' exposes 'feel' as a hidden language in game design. It brings the subject of feel to light by consolidating existing theories into a cohesive book. The book covers topics like the role of sound, ancillary indicators, the importance of metaphor, how people perceive things, and a brief history of feel in games.