Swink, Steve.

Game feel : a game designer's guide to virtual sensation / Steve Swink. - Amsterdam ; London : Morgan Kaufmann, c2009. - xvii, 358 p. : ill. ; 24 cm. - Morgan Kaufmann game design books .

Includes index.

'Game Feel' exposes 'feel' as a hidden language in game design. It brings the subject of feel to light by consolidating existing theories into a cohesive book. The book covers topics like the role of sound, ancillary indicators, the importance of metaphor, how people perceive things, and a brief history of feel in games.

Specialized.

9780123743282 (pbk.) : £25.99 0123743281 (pbk.) : £25.99


Computer games--Programming.
Computer games--Design.
Human-computer interaction.

794.8'1526