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Mathematics for game programming and computer graphics : learn the fundamental 3D mathematical principles used in games and computer graphics by example / Penny de Byl.

By: De Byl, Penny [author.]Material type: TextTextPublisher: Birmingham : Packt Publishing, 2022Edition: 1st editionDescription: 1 volume ; 10 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781801077330 (pbk.) :Subject(s): Computer games -- Mathematics | Computer games -- Programming | Computer graphics -- MathematicsAdditional physical formats: ebook version :: No titleDDC classification: 794.81526
Holdings
Item type Current library Home library Shelving location Class number Status Date due Barcode Item reservations
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81526 BYL (Browse shelf(Opens below)) Available 0706957X
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81526 BYL (Browse shelf(Opens below)) Available 07069588
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