Mathematics for game programming and computer graphics : learn the fundamental 3D mathematical principles used in games and computer graphics by example / Penny de Byl.
Material type: TextPublisher: Birmingham : Packt Publishing, 2022Edition: 1st editionDescription: 1 volume ; 10 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781801077330 (pbk.) :Subject(s): Computer games -- Mathematics | Computer games -- Programming | Computer graphics -- MathematicsAdditional physical formats: ebook version :: No titleDDC classification: 794.81526Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.81526 BYL (Browse shelf(Opens below)) | Available | 0706957X | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.81526 BYL (Browse shelf(Opens below)) | Available | 07069588 |
Total reservations: 0
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