Video game level design : how to create video games with emotion, interaction, and engagement / Michael Salmond.
Material type: TextPublisher: London ; New York : Bloomsbury Academic, 2021Copyright date: ©2021Description: xiv, 172 pages : colour illustrations ; 27 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781350015722Subject(s): Level design (Computer science) | Video games -- Psychological aspectsDDC classification: 794.8Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.8 SAL (Browse shelf(Opens below)) | Available | 06873170 | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.8 SAL (Browse shelf(Opens below)) | Available | 06873189 |
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Includes bibliographical references (pages 163-167) and index.
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