Video game level design : how to create video games with emotion, interaction and engagement / Michael Salmond.
Material type: TextPublisher: London, England ; New York, New York : Bloomsbury Academic, [2021]Copyright date: 2021Description: 1 online resource (232 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9781350015739Subject(s): Level design (Computer science) | Video games -- Psychological aspectsAdditional physical formats: Print version:: Video game level design : how to create video games with emotion, interaction and engagement.DDC classification: 794.8 Online access: Open e-bookItem type | Current library | Home library | Class number | Status | Date due | Barcode | Item reservations | |
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E-book | Electronic publication | Electronic publication | Available |
Total reservations: 0
Includes bibliographical references and index.
Description based on print version record.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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