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Game audio with FMOD and Unity / Ciarán Robinson.

By: Robinson, Ciarán [author.]Material type: TextTextPublisher: London : Routledge, 2019Description: 266 pages : illustrations (black and white)Content type: text | still image Media type: unmediated Carrier type: volumeISBN: 9781138315976 (pbk.) :Subject(s): Unity (Electronic resource) | Computer games -- Programming | Computer sound processing | Video games -- Sound effects | Three-dimensional display systems | Hobbies and Games | Hobbies and GamesDDC classification: 794.8'1525 Summary: 'Game Audio with FMOD and Unity' introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design.
Holdings
Item type Current library Home library Shelving location Class number Status Date due Barcode Item reservations
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81525 ROB (Browse shelf(Opens below)) Available 0707204X
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81525 ROB (Browse shelf(Opens below)) Available 07073259
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81525 ROB (Browse shelf(Opens below)) Available 06623379
Book Book Paul Hamlyn Library Paul Hamlyn Library Floor 3 794.81525 ROB (Browse shelf(Opens below)) Issued 18/11/2024 06623387
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'Game Audio with FMOD and Unity' introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design.

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