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Mastering Autodesk Maya 2016 / Todd Palamar.

By: Palamar, Todd [author.]Material type: TextTextSeries: Autodesk official pressPublisher: San Francisco : Sybex, 2015Description: 1 volumeContent type: text Media type: computer Carrier type: online resourceISBN: 9781119059707 (ebook)Subject(s): Maya (Computer file) | Computer animation | Computer graphics | Three-dimensional display systems | Computers and IT | 3D graphics & modelling | Business applications | Digital animation | Graphical & digital media applicationsGenre/Form: Online access: Click here to access online Also available in printed form ISBN 9781119059820Summary: Expand your skills with complete Maya mastery. 'Mastering Autodesk Maya 2016' is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, thi
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Includes index.

Formerly CIP. Uk

Expand your skills with complete Maya mastery. 'Mastering Autodesk Maya 2016' is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, thi

Also available in printed form ISBN 9781119059820

Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.

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