Game mechanics : advanced game design / Ernest Adams, Joris Dormans.
Material type: TextPublication details: Berkeley, Calif. : New Riders, c2012Description: xiii, 353 p. : ill. (chiefly col.) ; 23 cmISBN: 9780321820273 (pbk.) :; 0321820274 (pbk.) :Subject(s): Computer games -- Design | Computer games -- Programming | Video games -- Design | Hobbies and GamesDDC classification: 794.8'1536 Summary: Two leading authorities in game design teach the essentials of game mechanics. Learn how to craft mechanics that generate challenging, well-balanced gameplay, and how to visualise and simulate game mechanics in order to design better games and learn at what stages to prototype, test, and implement mechanics in games.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 794.81536 GAM (Browse shelf(Opens below)) | Available | 06387861 |
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Includes bibliographical references and index.
Two leading authorities in game design teach the essentials of game mechanics. Learn how to craft mechanics that generate challenging, well-balanced gameplay, and how to visualise and simulate game mechanics in order to design better games and learn at what stages to prototype, test, and implement mechanics in games.
Specialized.
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