Maya studio projects : game environments and props / Michael McKinley
Material type: TextSeries: Sybex serious skillsPublication details: Hoboken, N.J. : Wiley, c2010Description: xiii, 273 p. : ill. (chiefly col.)ISBN: 9780470609316 (ebook)Subject(s): Maya (Computer file) | Computer animation | Computer games -- Programming | Digital video | Computer graphics | Simulation games | Computers and ITGenre/Form: Online access: click to view 200 credits Also available in printed form ISBN 9780470524039Summary: This title is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props.Item type | Current library | Home library | Class number | Status | Date due | Barcode | Item reservations | |
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E-book | Electronic publication | Electronic publication | Available |
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DVD-ROM.
This title is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props.
Also available in printed form ISBN 9780470524039
Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.
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