The Oxford handbook of interactive audio / edited by Karen Collins, Bill Kapralos, and Holly Tessler.
Material type: TextPublisher: New York : Oxford University Press, 2014Copyright date: ©2014Description: xxv, 594 pages : illustrations (black and white) ; 26 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780199797226 (hbk.) :Other title: Handbook of interactive audio | Interactive audioSubject(s): Interactive multimedia | Video game music -- Analysis, appreciation | Computer game music -- Analysis, appreciationDDC classification: 006.7 Summary: What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 1 | 006.7 OXF (Browse shelf(Opens below)) | Available | 06262244 | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 1 | 006.7 OXF (Browse shelf(Opens below)) | Available | 06390668 | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 1 | 006.7 OXF (Browse shelf(Opens below)) | Available | 06244068 | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 1 | 006.7 OXF (Browse shelf(Opens below)) | Issued | 18/11/2024 | 06244076 |
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Includes bibliographical references and index.
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.
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