Music in video games : studying play / edited by K.J. Donnelly, William Gibbons, Neil Lerner.
Material type: TextSeries: Routledge music and screen media seriesPublisher: New York : Routledge, 2014Description: xiii, 232 pages : illustrations (black and white) ; 23 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780415634441 (pbk.) :Subject(s): Video game music -- History and criticism | Video game music -- Analysis, appreciation | Music | MusicDDC classification: 781.5'4 Summary: In recent years, video gaming has taken its place alongside film and television as one of the dominant forms of media; indeed, in terms of sales and mass consumption, video gaming has begun to overtake its older, and less interactive, media progenitors. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the essays in this book draw on scholarly fields including musicology and music theory, film theory, and game studies to investigate the history, function, style, and conventions of video game music.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 781.54 MUS (Browse shelf(Opens below)) | Available | 06552765 |
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Includes bibliographical references and index.
In recent years, video gaming has taken its place alongside film and television as one of the dominant forms of media; indeed, in terms of sales and mass consumption, video gaming has begun to overtake its older, and less interactive, media progenitors. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the essays in this book draw on scholarly fields including musicology and music theory, film theory, and game studies to investigate the history, function, style, and conventions of video game music.
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