The photographic image in digital culture / edited by Martin Lister.
Material type: TextSeries: ComediaPublisher: London : Routledge, 2013Edition: 2nd editionDescription: 240 pages : illustrations (black and white) ; 24 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780415535274 (hbk.) :; 9780415535298 (pbk.) :; 9780203797563 (ebook) :Subject(s): Photography -- Social aspects | Images, Photographic | Photography -- Philosophy | Mass media and the arts | Popular culture -- History -- 20th century | Photography | PhotographyDDC classification: 770 Summary: This third edition of 'The Photographic Image in Digital Culture' explores the condition of photography after some 20 years of remediation and transformation by digital technology. Through ten especially commissioned essays, by some of the leading scholars in the field of contemporary photography studies, a range of key topics are discussed including: the meaning of software in the production of photograph; the nature of networked photographs; the screen as the site of photographic display; the simulation of photography in the videogame; photography, ubiquitous computing and technologies of ambient intelligence; and developments in vernacular photography and social media.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 770 PHO (Browse shelf(Opens below)) | Available | 06120334 | |||
Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 3 | 770 PHO (Browse shelf(Opens below)) | Available | 06120342 |
Previous edition: 1995.
Includes bibliographical references and index.
This third edition of 'The Photographic Image in Digital Culture' explores the condition of photography after some 20 years of remediation and transformation by digital technology. Through ten especially commissioned essays, by some of the leading scholars in the field of contemporary photography studies, a range of key topics are discussed including: the meaning of software in the production of photograph; the nature of networked photographs; the screen as the site of photographic display; the simulation of photography in the videogame; photography, ubiquitous computing and technologies of ambient intelligence; and developments in vernacular photography and social media.
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