How computer games help children learn / David Williamson Shaffer ; foreword by James Paul Gee.
Material type: TextPublication details: New York ; Basingstoke : Palgrave Macmillan, 2008Description: xii, 242 p. : ill. ; 24 cmISBN: 9780230602526 (pbk.) :; 0230602525 (pbk.) :Subject(s): Career education -- Computer-assisted instruction | Vocational guidance -- Computer-assisted instruction | Computer games | Learning, Psychology of | Virtual reality in educationDDC classification: 371.3'34 Summary: 'How Computer Games Help Children Learn' looks at how particular video and computer games can help teach our children and students to think like doctors, lawyers, engineers, urban planners, journalists, and other professionals. It also points out which video and computer games are less helpful in teaching children.Item type | Current library | Home library | Shelving location | Class number | Status | Date due | Barcode | Item reservations | |
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Book | Paul Hamlyn Library | Paul Hamlyn Library | Floor 2 | 371.334 SHA (Browse shelf(Opens below)) | Available | 05833043 |
Total reservations: 0
Originally published: 2006.
Includes bibliographical references (p. 215-233) and index.
'How Computer Games Help Children Learn' looks at how particular video and computer games can help teach our children and students to think like doctors, lawyers, engineers, urban planners, journalists, and other professionals. It also points out which video and computer games are less helpful in teaching children.
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