MARC details
000 -LEADER |
fixed length control field |
02608nam a2200517 i 4500 |
001 - CONTROL NUMBER |
control field |
707514 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230217150519.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
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cr|||||||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
190205s2019 enka fs 000|0|eng|d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781501332944 (ebook) |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(StDuBDS)AH36174063 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
StDuBDS |
Language of cataloging |
eng |
Transcribing agency |
StDuBDS |
Modifying agency |
StDuBDSZ |
Description conventions |
rda |
Modifying agency |
UkPrAHLS |
-- |
UkLoUWL |
072 #7 - SUBJECT CATEGORY CODE |
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HOB |
Source |
ukslc |
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WDM |
Source |
bicssc |
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UGG |
Source |
bicssc |
072 #7 - SUBJECT CATEGORY CODE |
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UGN |
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bicssc |
072 #7 - SUBJECT CATEGORY CODE |
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ABA |
Source |
bicssc |
072 #7 - SUBJECT CATEGORY CODE |
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JFD |
Source |
bicssc |
072 #7 - SUBJECT CATEGORY CODE |
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WDM |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UGG |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UGN |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
ABA |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
JBCT |
Source |
thema |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Fuchs, Mathias, |
Relator term |
author. |
245 10 - TITLE STATEMENT |
Title |
Phantasmal spaces : |
Remainder of title |
archetypical venues in computer games / |
Statement of responsibility, etc. |
Mathias Fuchs. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
London : |
Name of producer, publisher, distributor, manufacturer |
Bloomsbury Academic, |
Date of production, publication, distribution, manufacture, or copyright notice |
2019. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
176 pages : |
Other physical details |
illustrations (black and white) |
336 ## - CONTENT TYPE |
Content type term |
text |
Source |
rdacontent |
336 ## - CONTENT TYPE |
Content type term |
still image |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
computer |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Source |
rdacarrier |
366 ## - TRADE AVAILABILITY INFORMATION |
Detailed date of publication |
20190613 |
520 8# - SUMMARY, ETC. |
Summary, etc. |
Recognizable, recurring spatial settings in video games serve not only as points of reference and signposts for orientation, but also as implicit sources of content. These spatial archetypes denote more than real-world objects or settings: they suggest and bring forward emotional states, historical context, atmospheric "attunement," in the words of Massumi, and aesthetic programs that go beyond plain semiotic reference. In each chapter, Mathias Fuchs brings to the fore an archetype commonly found in old and new digital games: The Ruin, The Cave, The Cloud, The Portal, The Road, The Forest, and The Island are each analysed at length, through the perspectives of aesthetics, games technology, psychoanalysis, and intertextuality. Gridding these seven tropes together with these four analytical lenses provides the reader with a systematic framework to understand the various complex considerations at play in evocative game design. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE |
Additional physical form available note |
Also available in printed form ISBN 9781501332920 |
533 ## - REPRODUCTION NOTE |
Type of reproduction |
Electronic reproduction. |
Agency responsible for reproduction |
Askews and Holts. |
Note about reproduction |
Mode of access: World Wide Web. |
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
video games. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Hobbies and Games. |
Source of heading or term |
ukslc |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Indoor games |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games design |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Digital animation |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Theory of art |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Media studies |
Source of heading or term |
thema |
655 #7 - INDEX TERM--GENRE/FORM |
Source of term |
lcsh |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
<a href="http://www.vlebooks.com/vleweb/product/openreader?id=WestLondon&isbn=9781501332944">http://www.vlebooks.com/vleweb/product/openreader?id=WestLondon&isbn=9781501332944</a> |
Public note |
click to view 400 credits |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Suppress in OPAC |
Do not suppress from OPAC |
Source of classification or shelving scheme |
Dewey Decimal Classification |