Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media /
Sinclair, Jean-Luc,
Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair. - 336 pages : illustrations (black and white)
A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
Specialized.
9781138738973 (pbk.) : £31.99
Video games--Sound effects.
Video game music.
Hobbies and Games.
Hobbies and Games.
794.8'165
Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair. - 336 pages : illustrations (black and white)
A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
Specialized.
9781138738973 (pbk.) : £31.99
Video games--Sound effects.
Video game music.
Hobbies and Games.
Hobbies and Games.
794.8'165